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The Great Forest OHOP

Other printings of "The Great Forest": OHOP #14 OPCA #32 MOC #144

Card

id61131
artistHoward Lyon
artistIds6dd06426-59fe-4b9c-aad5-6da8446a5c3d
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized1
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutplanar
leadershipSkills
life
loyalty
manaCost
manaValue0
nameThe Great Forest
number14
originalPrintings
originalReleaseDate
originalTextEach creature assigns combat damage equal to its toughness rather than its power.
Whenever you roll chaos, creatures you control get +0/+2 and gain trample until end of turn.
otherFaceIds
power
printingsMOC, OHOP, OPCA
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeOHOP
side
signature
sourceProducts
subsets
subtypesLorwyn
supertypes
textEach creature assigns combat damage equal to its toughness rather than its power.
Whenever chaos ensues, creatures you control get +0/+2 and gain trample until end of turn.
toughness
typePlane — Lorwyn
typesPlane
uuid4a9a9bed-cbbf-575a-a8a0-70daf9692b41
variations
watermark
setNamePlanechase Planes

Identifiers

id61131
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId127763
cardsphereFoilId
cardsphereId129084
deckboxId16406
mcmId21488
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id4cb91701-1d01-52ed-bc2b-13a4a20f5592
mtgoFoilId
mtgoId44538
multiverseId198088
scryfallCardBackId7840c131-f96b-4700-9347-2215c43156e6
scryfallId16b49b6d-863c-4db9-aa4f-bb270588ee8a
scryfallIllustrationId1eb02cca-c6a5-48ac-8a6f-e7dd1ef2240d
scryfallOracleId8c56bb41-a8d8-4b0f-bbb7-be8466dc9ed1
tcgplayerEtchedProductId
tcgplayerProductId37307
uuid4a9a9bed-cbbf-575a-a8a0-70daf9692b41

Legalities

id61131
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid4a9a9bed-cbbf-575a-a8a0-70daf9692b41
vintage

Purchase URLs

id61131
cardKingdomhttps://mtgjson.com/links/903cdf31d6cb8fc2
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/2db04025764dfb71
tcgplayerEtched
uuid4a9a9bed-cbbf-575a-a8a0-70daf9692b41

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchLa Grande ForêtPlan : LorwynChaque créature attribue des blessures de combat égales à son endurance à la place de sa force.
À chaque fois que vous obtenez chaos, les créatures que vous contrôlez gagnent +0/+2 et acquièrent le piétinement jusqu'à la fin du tour.
211866
GermanDer Große WaldWelt — LorwynJede Kreatur verwendet beim Zuweisen ihres Kampfschadens den Wert ihrer Widerstandskraft und nicht den ihrer Stärke.
Immer wenn du chaos würfelst, erhalten bis zum Ende des Zuges Kreaturen, die du kontrollierst, +0/+2 und verursachen Trampelschaden.
211776
ItalianBosco GrandePiano — LorwynOgni creatura assegna danno da combattimento pari alla sua costituzione invece che alla sua forza.
Ogniqualvolta tiri caos, le creature che controlli prendono +0/+2 e hanno travolgere fino alla fine del turno.
211821
Japanese偉大なる森次元 — ローウィン各クリーチャーは、パワーではなくタフネスに等しい点数の戦闘ダメージを割り振る。
あなたがchaosを出すたび、あなたがコントロールするクリーチャーはターン終了時まで+0/+2の修整を受けるとともにトランプルを得る。
211956
SpanishEl Gran BosquePlano — LorwynCada criatura asigna daño de combate igual a su resistencia en lugar de su fuerza.
Siempre que lances caos, las criaturas que controlas obtienen +0/+2 y ganan la habilidad de arrollar hasta el final del turno.
211911

Rulings

datetext
2009-10-01A face-up plane card that's turned face down becomes a new object with no relation to its previous existence. In particular, it loses all counters it may have had.
2009-10-01A plane card is treated as if its text box included "When you roll {PW}, put this card on the bottom of its owner's planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up." This is called the "planeswalking ability."
2009-10-01If an ability of a plane refers to "you," it's referring to whoever the plane's controller is at the time, not to the player that started the game with that plane card in their deck. Many abilities of plane cards affect all players, while many others affect only the planar controller, so read each ability carefully.
2009-10-01The Great Forest's first ability doesn't actually change creatures' power; it changes only the value of the combat damage they assign. All other rules and effects that check power or toughness use the real values.
2009-10-01The Great Forest's first ability means, for example, that a 2/3 creature will assign 3 damage in combat instead of 2.
2009-10-01The controller of a face-up plane card is the player designated as the "planar controller." Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn't leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until they leave the game or a different player becomes the active player, whichever comes first.

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