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The Great Forest MOC

Other printings of "The Great Forest": OHOP #14 OPCA #32 MOC #144

Card

id57283
artistHoward Lyon
artistIds6dd06426-59fe-4b9c-aad5-6da8446a5c3d
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized1
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutplanar
leadershipSkills
life
loyalty
manaCost
manaValue0
nameThe Great Forest
number144
originalPrintings
originalReleaseDate
originalTextEach creature assigns combat damage equal to its toughness rather than its power.
Whenever chaos ensues, creatures you control get +0/+2 and gain trample until end of turn.
otherFaceIds
power
printingsMOC, OHOP, OPCA
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMOC
side
signature
sourceProducts
subsets
subtypesLorwyn
supertypes
textEach creature assigns combat damage equal to its toughness rather than its power.
Whenever chaos ensues, creatures you control get +0/+2 and gain trample until end of turn.
toughness
typePlane — Lorwyn
typesPlane
uuid41bcaa56-5cb1-5d08-bff0-fe76d752fdf6
variations
watermark
setNameMarch of the Machine Commander

Identifiers

id57283
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId275527
cardsphereFoilId
cardsphereId129050
deckboxId77644
mcmId705533
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idbe885af1-c9d8-5eb5-adf1-3b93453e995e
mtgoFoilId
mtgoId110602
multiverseId615135
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId04075c37-1c1c-439c-9c54-770185fc0af1
scryfallIllustrationId1eb02cca-c6a5-48ac-8a6f-e7dd1ef2240d
scryfallOracleId8c56bb41-a8d8-4b0f-bbb7-be8466dc9ed1
tcgplayerEtchedProductId
tcgplayerProductId491567
uuid41bcaa56-5cb1-5d08-bff0-fe76d752fdf6

Legalities

id57283
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid41bcaa56-5cb1-5d08-bff0-fe76d752fdf6
vintage

Purchase URLs

id57283
cardKingdomhttps://mtgjson.com/links/f61c1e790926dbbe
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/3a6b89a3c63d57cf
tcgplayerEtched
uuid41bcaa56-5cb1-5d08-bff0-fe76d752fdf6

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified茂翠林时空 ~洛温每个生物皆依照其防御力来分配战斗伤害,而不是依照力量。
每当引发混沌时,直到回合结束,由你操控的生物得+0/+2且获得践踏异能。
615310
FrenchLa grande forêtPlan : LorwynChaque créature attribue un nombre de blessures de combat égal à son endurance à la place de sa force.
À chaque fois que le chaos s'ensuit, les créatures que vous contrôlez gagnent +0/+2 et acquièrent le piétinement jusqu'à la fin du tour.
615210
GermanDer Große WaldWelt — LorwynJede Kreatur weist Kampfschaden in Höhe ihrer Widerstandskraft anstatt ihrer Stärke zu.
Immer wenn das Chaos hereinbricht, erhalten Kreaturen, die du kontrollierst, +0/+2 und verursachen Trampelschaden bis zum Ende des Zuges.
615160
ItalianBosco GrandePiano — LorwynOgni creatura assegna danno da combattimento pari alla sua costituzione invece che alla sua forza.
Ogniqualvolta si diffonde il caos, le creature che controlli prendono +0/+2 e hanno travolgere fino alla fine del turno.
615235
Japanese偉大なる森次元 — ローウィン各クリーチャーはそれぞれ、パワーではなくタフネスに等しい点数の戦闘ダメージを割り振る。
カオスが起こるたび、ターン終了時まで、あなたがコントロールしているすべてのクリーチャーは+0/+2の修整を受けトランプルを得る。
615260
Portuguese (Brazil)A Grande FlorestaPlano — LorwynCada criatura atribui dano de combate igual à sua resistência, em vez de igual ao seu poder.
Toda vez que o caos se instaura, as criaturas que você controla recebem +0/+2 e ganham atropelar até o final do turno.
615285
SpanishEl Gran BosquePlano — LorwynCada criatura asigna una cantidad de daño de combate igual a su resistencia en vez de su fuerza.
Siempre que surja el caos, las criaturas que controlas obtienen +0/+2 y ganan la habilidad de arrollar hasta el final del turno.
615185

Rulings

datetext
2009-10-01A face-up plane card that's turned face down becomes a new object with no relation to its previous existence. In particular, it loses all counters it may have had.
2009-10-01A plane card is treated as if its text box included "When you roll {PW}, put this card on the bottom of its owner's planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up." This is called the "planeswalking ability."
2009-10-01If an ability of a plane refers to "you," it's referring to whoever the plane's controller is at the time, not to the player that started the game with that plane card in their deck. Many abilities of plane cards affect all players, while many others affect only the planar controller, so read each ability carefully.
2009-10-01The Great Forest's first ability doesn't actually change creatures' power; it changes only the value of the combat damage they assign. All other rules and effects that check power or toughness use the real values.
2009-10-01The Great Forest's first ability means, for example, that a 2/3 creature will assign 3 damage in combat instead of 2.
2009-10-01The controller of a face-up plane card is the player designated as the "planar controller." Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn't leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until they leave the game or a different player becomes the active player, whichever comes first.

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