Other printings of "The Great Forest": OHOP #14 OPCA #32 MOC #144
| id | 57283 |
|---|---|
| artist | Howard Lyon |
| artistIds | 6dd06426-59fe-4b9c-aad5-6da8446a5c3d |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | |
| colorIndicator | |
| colors | |
| defense | |
| duelDeck | |
| edhrecRank | |
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| faceFlavorName | |
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| faceName | |
| finishes | nonfoil |
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| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | 1 |
| isPromo | |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | planar |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | |
| manaValue | 0 |
| name | The Great Forest |
| number | 144 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Each creature assigns combat damage equal to its toughness rather than its power. Whenever chaos ensues, creatures you control get +0/+2 and gain trample until end of turn. |
| otherFaceIds | |
| power | |
| printings | MOC, OHOP, OPCA |
| promoTypes | |
| rarity | common |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | MOC |
| side | |
| signature | |
| sourceProducts | |
| subsets | |
| subtypes | Lorwyn |
| supertypes | |
| text | Each creature assigns combat damage equal to its toughness rather than its power. Whenever chaos ensues, creatures you control get +0/+2 and gain trample until end of turn. |
| toughness | |
| type | Plane — Lorwyn |
| types | Plane |
| uuid | 41bcaa56-5cb1-5d08-bff0-fe76d752fdf6 |
| variations | |
| watermark | |
| setName | March of the Machine Commander |
| id | 57283 |
|---|---|
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| cardKingdomId | 275527 |
| cardsphereFoilId | |
| cardsphereId | 129050 |
| deckboxId | 77644 |
| mcmId | 705533 |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | be885af1-c9d8-5eb5-adf1-3b93453e995e |
| mtgoFoilId | |
| mtgoId | 110602 |
| multiverseId | 615135 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 04075c37-1c1c-439c-9c54-770185fc0af1 |
| scryfallIllustrationId | 1eb02cca-c6a5-48ac-8a6f-e7dd1ef2240d |
| scryfallOracleId | 8c56bb41-a8d8-4b0f-bbb7-be8466dc9ed1 |
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| tcgplayerProductId | 491567 |
| uuid | 41bcaa56-5cb1-5d08-bff0-fe76d752fdf6 |
| id | 57283 |
|---|---|
| alchemy | |
| brawl | |
| commander | |
| duel | |
| future | |
| gladiator | |
| historic | |
| legacy | |
| modern | |
| oathbreaker | |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 41bcaa56-5cb1-5d08-bff0-fe76d752fdf6 |
| vintage |
| id | 57283 |
|---|---|
| cardKingdom | https://mtgjson.com/links/f61c1e790926dbbe |
| cardKingdomEtched | |
| cardKingdomFoil | |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/3a6b89a3c63d57cf |
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| uuid | 41bcaa56-5cb1-5d08-bff0-fe76d752fdf6 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 茂翠林 | 时空 ~洛温 | 每个生物皆依照其防御力来分配战斗伤害,而不是依照力量。 每当引发混沌时,直到回合结束,由你操控的生物得+0/+2且获得践踏异能。 | 615310 | ||
| French | La grande forêt | Plan : Lorwyn | Chaque créature attribue un nombre de blessures de combat égal à son endurance à la place de sa force. À chaque fois que le chaos s'ensuit, les créatures que vous contrôlez gagnent +0/+2 et acquièrent le piétinement jusqu'à la fin du tour. | 615210 | ||
| German | Der Große Wald | Welt — Lorwyn | Jede Kreatur weist Kampfschaden in Höhe ihrer Widerstandskraft anstatt ihrer Stärke zu. Immer wenn das Chaos hereinbricht, erhalten Kreaturen, die du kontrollierst, +0/+2 und verursachen Trampelschaden bis zum Ende des Zuges. | 615160 | ||
| Italian | Bosco Grande | Piano — Lorwyn | Ogni creatura assegna danno da combattimento pari alla sua costituzione invece che alla sua forza. Ogniqualvolta si diffonde il caos, le creature che controlli prendono +0/+2 e hanno travolgere fino alla fine del turno. | 615235 | ||
| Japanese | 偉大なる森 | 次元 — ローウィン | 各クリーチャーはそれぞれ、パワーではなくタフネスに等しい点数の戦闘ダメージを割り振る。 カオスが起こるたび、ターン終了時まで、あなたがコントロールしているすべてのクリーチャーは+0/+2の修整を受けトランプルを得る。 | 615260 | ||
| Portuguese (Brazil) | A Grande Floresta | Plano — Lorwyn | Cada criatura atribui dano de combate igual à sua resistência, em vez de igual ao seu poder. Toda vez que o caos se instaura, as criaturas que você controla recebem +0/+2 e ganham atropelar até o final do turno. | 615285 | ||
| Spanish | El Gran Bosque | Plano — Lorwyn | Cada criatura asigna una cantidad de daño de combate igual a su resistencia en vez de su fuerza. Siempre que surja el caos, las criaturas que controlas obtienen +0/+2 y ganan la habilidad de arrollar hasta el final del turno. | 615185 |
| date | text |
|---|---|
| 2009-10-01 | A face-up plane card that's turned face down becomes a new object with no relation to its previous existence. In particular, it loses all counters it may have had. |
| 2009-10-01 | A plane card is treated as if its text box included "When you roll {PW}, put this card on the bottom of its owner's planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up." This is called the "planeswalking ability." |
| 2009-10-01 | If an ability of a plane refers to "you," it's referring to whoever the plane's controller is at the time, not to the player that started the game with that plane card in their deck. Many abilities of plane cards affect all players, while many others affect only the planar controller, so read each ability carefully. |
| 2009-10-01 | The Great Forest's first ability doesn't actually change creatures' power; it changes only the value of the combat damage they assign. All other rules and effects that check power or toughness use the real values. |
| 2009-10-01 | The Great Forest's first ability means, for example, that a 2/3 creature will assign 3 damage in combat instead of 2. |
| 2009-10-01 | The controller of a face-up plane card is the player designated as the "planar controller." Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn't leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until they leave the game or a different player becomes the active player, whichever comes first. |
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