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Sokenzan OPCA

Other printings of "Sokenzan": OHOP #36 OPCA #72 MOC #157

Card

id62385
artistBrian Snõddy
artistIds770b4e16-de76-49ed-949f-84e6d2e06d25
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized1
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutplanar
leadershipSkills
life
loyalty
manaCost
manaValue0
nameSokenzan
number72
originalPrintings
originalReleaseDate
originalTextAll creatures get +1/+1 and have haste.
Whenever you roll CHAOS, untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
otherFaceIds
power
printingsMOC, OHOP, OPCA
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeOPCA
side
signature
sourceProducts{'nonfoil': ['72ea1fc0-e27c-511a-94af-040811f3d217']}
subsets
subtypesKamigawa
supertypes
textAll creatures get +1/+1 and have haste.
Whenever chaos ensues, untap all creatures that attacked this turn. If it's a main phase, there is an additional combat phase after this phase, followed by an additional main phase.
toughness
typePlane — Kamigawa
typesPlane
uuidd17510da-1750-5365-94fe-7d61141c8e87
variations
watermark
setNamePlanechase Anthology Planes

Identifiers

id62385
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId210278
cardsphereFoilId
cardsphereId129286
deckboxId34336
mcmId294467
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idbf63d9e5-5a41-52d8-870e-627ea0e3214a
mtgoFoilId
mtgoId
multiverseId423653
scryfallCardBackId7840c131-f96b-4700-9347-2215c43156e6
scryfallIdfd5cb6c4-2ad7-47db-848b-8f6f157f3529
scryfallIllustrationId036c0eda-4245-4a62-a172-29ccae28191b
scryfallOracleIdc09d304a-87d0-4a2a-bcb2-e81341b2dbf2
tcgplayerEtchedProductId
tcgplayerProductId125629
uuidd17510da-1750-5365-94fe-7d61141c8e87

Legalities

id62385
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidd17510da-1750-5365-94fe-7d61141c8e87
vintage

Purchase URLs

id62385
cardKingdomhttps://mtgjson.com/links/b4e8a124097b007b
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/96a13643308dbc62
tcgplayerEtched
uuidd17510da-1750-5365-94fe-7d61141c8e87

Foreign Data (per language)

No foreign data.

Rulings

datetext
2009-10-01A face-up plane card that's turned face down becomes a new object with no relation to its previous existence. In particular, it loses all counters it may have had.
2009-10-01A plane card is treated as if its text box included "When you roll {PW}, put this card on the bottom of its owner's planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up." This is called the "planeswalking ability."
2009-10-01If an ability of a plane refers to "you," it's referring to whoever the plane's controller is at the time, not to the player that started the game with that plane card in their deck. Many abilities of plane cards affect all players, while many others affect only the planar controller, so read each ability carefully.
2009-10-01If you roll {CHAOS} twice in the same main phase, two new combat phases will be created. However, all creatures that attacked this turn untap as the chaos abilities resolve, not as the combat phases start. Any creature that attacks in the second combat phase will remain tapped during the third combat phase (unless you roll {CHAOS} again).
2009-10-01The controller of a face-up plane card is the player designated as the "planar controller." Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn't leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until they leave the game or a different player becomes the active player, whichever comes first.

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