← Back Card Profile (by Name)

Goldmeadow OPCA

Other printings of "Goldmeadow": OHOP #13 OPCA #30

Card

id62343
artistWarren Mahy
artistIds002c739e-aa1f-4c1d-921b-37cb2d1b1c5b
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized1
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutplanar
leadershipSkills
life
loyalty
manaCost
manaValue0
nameGoldmeadow
number30
originalPrintings
originalReleaseDate
originalTextWhenever a land enters the battlefield, that land's controller puts three 0/1 white Goat creature tokens onto the battlefield.
Whenever you roll CHAOS, put a 0/1 white Goat creature token onto the battlefield.
otherFaceIds
power
printingsOHOP, OPCA
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeOPCA
side
signature
sourceProducts{'nonfoil': ['72ea1fc0-e27c-511a-94af-040811f3d217']}
subsets
subtypesLorwyn
supertypes
textWhenever a land enters, that land's controller creates three 0/1 white Goat creature tokens.
Whenever chaos ensues, create a 0/1 white Goat creature token.
toughness
typePlane — Lorwyn
typesPlane
uuida106b6b4-68d5-56b6-826a-0eb55a69ce1f
variations
watermark
setNamePlanechase Anthology Planes

Identifiers

id62343
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId210326
cardsphereFoilId
cardsphereId129266
deckboxId34209
mcmId294425
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id43a935ad-0f50-57c9-8ce7-fa326840cfa9
mtgoFoilId
mtgoId
multiverseId423611
scryfallCardBackId7840c131-f96b-4700-9347-2215c43156e6
scryfallId830c7c81-335e-4f0b-81b9-209732408093
scryfallIllustrationId6b943ff7-3a2f-43b4-9e0d-dda96c71a81e
scryfallOracleIdf12400e5-8288-48e1-b3b7-0cc4f8d9ca67
tcgplayerEtchedProductId
tcgplayerProductId125589
uuida106b6b4-68d5-56b6-826a-0eb55a69ce1f

Legalities

id62343
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuida106b6b4-68d5-56b6-826a-0eb55a69ce1f
vintage

Purchase URLs

id62343
cardKingdomhttps://mtgjson.com/links/d26267ae78c81b3e
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/fa0eb29cfb60e477
tcgplayerEtched
uuida106b6b4-68d5-56b6-826a-0eb55a69ce1f

Foreign Data (per language)

No foreign data.

Rulings

datetext
2009-10-01A face-up plane card that's turned face down becomes a new object with no relation to its previous existence. In particular, it loses all counters it may have had.
2009-10-01A plane card is treated as if its text box included "When you roll {PW}, put this card on the bottom of its owner's planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up." This is called the "planeswalking ability."
2009-10-01If an ability of a plane refers to "you," it's referring to whoever the plane's controller is at the time, not to the player that started the game with that plane card in their deck. Many abilities of plane cards affect all players, while many others affect only the planar controller, so read each ability carefully.
2009-10-01The controller of a face-up plane card is the player designated as the "planar controller." Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn't leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until they leave the game or a different player becomes the active player, whichever comes first.

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