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Goldmeadow OHOP

Other printings of "Goldmeadow": OHOP #13 OPCA #30

Card

id61130
artistWarren Mahy
artistIds002c739e-aa1f-4c1d-921b-37cb2d1b1c5b
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized1
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutplanar
leadershipSkills
life
loyalty
manaCost
manaValue0
nameGoldmeadow
number13
originalPrintings
originalReleaseDate
originalTextWhenever a land enters the battlefield, that land's controller puts three 0/1 white Goat creature tokens onto the battlefield.
Whenever you roll chaos, put a 0/1 white Goat creature token onto the battlefield.
otherFaceIds
power
printingsOHOP, OPCA
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeOHOP
side
signature
sourceProducts
subsets
subtypesLorwyn
supertypes
textWhenever a land enters, that land's controller creates three 0/1 white Goat creature tokens.
Whenever chaos ensues, create a 0/1 white Goat creature token.
toughness
typePlane — Lorwyn
typesPlane
uuid5061a17d-37cc-58f3-beed-50c909ba5076
variations
watermark
setNamePlanechase Planes

Identifiers

id61130
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId127737
cardsphereFoilId
cardsphereId129079
deckboxId16139
mcmId21487
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id9acd7141-43e8-5463-b1ac-59ecc5d61971
mtgoFoilId
mtgoId44572
multiverseId198087
scryfallCardBackId7840c131-f96b-4700-9347-2215c43156e6
scryfallIdaf7cce84-7bf0-4724-a797-65ef6cdc4497
scryfallIllustrationId6b943ff7-3a2f-43b4-9e0d-dda96c71a81e
scryfallOracleIdf12400e5-8288-48e1-b3b7-0cc4f8d9ca67
tcgplayerEtchedProductId
tcgplayerProductId37280
uuid5061a17d-37cc-58f3-beed-50c909ba5076

Legalities

id61130
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid5061a17d-37cc-58f3-beed-50c909ba5076
vintage

Purchase URLs

id61130
cardKingdomhttps://mtgjson.com/links/748238306b41cccb
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/a3034a31e24d27eb
tcgplayerEtched
uuid5061a17d-37cc-58f3-beed-50c909ba5076

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchOrprairiePlan : LorwynÀ chaque fois qu'un terrain arrive sur le champ de bataille, le contrôleur de ce terrain met sur le champ de bataille trois jetons de créature 0/1 blanche Chèvre.
À chaque fois que vous obtenez chaos, mettez sur le champ de bataille un jeton de créature 0/1 blanche Chèvre.
211865
GermanGoldwieseWelt — LorwynImmer wenn ein Land ins Spiel kommt, bringt der Beherrscher dieses Landes drei 0/1 weiße Ziegen-Kreaturenspielsteine ins Spiel.
Immer wenn du chaos würfelst, bringe einen 0/1 weißen Ziegen-Kreaturenspielstein ins Spiel.
211775
ItalianPrateria DorataPiano — LorwynOgniqualvolta una terra entra nel campo di battaglia, il controllore di quella terra mette sul campo di battaglia tre pedine creatura Capra 0/1 bianche.
Ogniqualvolta tiri caos, metti sul campo di battaglia una pedina creatura Capra 0/1 bianca.
211820
Japaneseゴールドメドウ次元 — ローウィン土地が1つ戦場に出るたび、その土地のコントローラーは、白の0/1のヤギ・クリーチャー・トークンを3体戦場に出す。
あなたがchaosを出すたび、白の0/1のヤギ・クリーチャー・トークンを1体戦場に出す。
211955
SpanishPradera DoradaPlano — LorwynSiempre que una tierra entre al campo de batalla, el controlador de esa tierra pone en el campo de batalla tres fichas de criatura Cabra blanca 0/1.
Siempre que lances caos, pon en el campo de batalla una ficha de criatura Cabra blanca 0/1.
211910

Rulings

datetext
2009-10-01A face-up plane card that's turned face down becomes a new object with no relation to its previous existence. In particular, it loses all counters it may have had.
2009-10-01A plane card is treated as if its text box included "When you roll {PW}, put this card on the bottom of its owner's planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up." This is called the "planeswalking ability."
2009-10-01If an ability of a plane refers to "you," it's referring to whoever the plane's controller is at the time, not to the player that started the game with that plane card in their deck. Many abilities of plane cards affect all players, while many others affect only the planar controller, so read each ability carefully.
2009-10-01The controller of a face-up plane card is the player designated as the "planar controller." Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn't leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until they leave the game or a different player becomes the active player, whichever comes first.

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