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Nowhere to Run DSK

Card

id28911
artistJodie Muir
artistIdsb09e6cd1-0257-425a-9bbb-5cac3f803443
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank4580
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsFlash
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{B}
manaValue2
nameNowhere to Run
number111
originalPrintings
originalReleaseDate
originalTextFlash
When Nowhere to Run enters, target creature an opponent controls gets -3/-3 until end of turn.
Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.
otherFaceIds
power
printingsDSK
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeDSK
side
signature
sourceProducts{'foil': ['463782d5-9d15-559c-a37c-9e919d72ebe1', '6bbb1f46-7361-5b34-9b0f-6dfa733a97bc', '7a171fa2-fe0f-54b8-9fba-6a39e4e296fb', 'b87fe3be-3527-5767-a373-f3dc1cfe35b2'], 'nonfoil': ['7d5dd4cf-c35c-5492-b75e-616995bc5927', 'b87fe3be-3527-5767-a373-f3dc1cfe35b2']}
subsets
subtypes
supertypes
textFlash
When this enchantment enters, target creature an opponent controls gets -3/-3 until end of turn.
Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.
toughness
typeEnchantment
typesEnchantment
uuid4c26fbbc-0362-5071-b0e7-df3e1bed2442
variations
watermark
setNameDuskmourn: House of Horror

Identifiers

id28911
cardKingdomEtchedId
cardKingdomFoilId302289
cardKingdomId300758
cardsphereFoilId126203
cardsphereId126050
deckboxId94358
mcmId786500
mcmMetaId439650
mtgArenaId92189
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idc240f989-d355-5838-bd75-9c56b1d23d8a
mtgoFoilId
mtgoId130353
multiverseId673516
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdfee60e9d-9ee7-444a-88f3-c1929e1888fb
scryfallIllustrationIdfac3ac0b-a3f6-4c87-ba7b-5d3bd6228a36
scryfallOracleIdda82ca96-a613-4d00-9e6b-1fece4fc23d0
tcgplayerEtchedProductId
tcgplayerProductId557277
uuid4c26fbbc-0362-5071-b0e7-df3e1bed2442

Legalities

id28911
alchemyLegal
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuid4c26fbbc-0362-5071-b0e7-df3e1bed2442
vintageLegal

Purchase URLs

id28911
cardKingdomhttps://mtgjson.com/links/84f8d7e773e2920f
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/fbaca58fe98d596c
cardmarkethttps://mtgjson.com/links/47d8f0bd790ea65c
tcgplayerhttps://mtgjson.com/links/0398fbb863533087
tcgplayerEtched
uuid4c26fbbc-0362-5071-b0e7-df3e1bed2442

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchPris au piègeEnchantementFlash
Quand Pris au piège arrive, une créature ciblée qu'un adversaire contrôle gagne -3/-3 jusqu'à la fin du tour.
Les créatures que vos adversaires contrôlent peuvent être la cible de sorts et de capacités comme si elles n'avaient pas la défense talismanique. Les capacités de parade de ces créatures ne se déclenchent pas.
674329
GermanOhne AuswegVerzauberungAufblitzen
Wenn Ohne Ausweg ins Spiel kommt, erhält eine Kreatur deiner Wahl, die ein Gegner kontrolliert, -3/-3 bis zum Ende des Zuges.
Kreaturen, die deine Gegner kontrollieren, können das Ziel von Zaubersprüchen und Fähigkeiten sein, als ob sie keine Fluchsicherheit hätten. Abwehr-Fähigkeiten jener Kreaturen werden nicht ausgelöst.
673787
ItalianNessuna Via di FugaIncantesimoLampo
Quando Nessuna Via di Fuga entra, una creatura bersaglio controllata da un avversario prende -3/-3 fino alla fine del turno.
Le creature controllate dai tuoi avversari possono essere bersaglio di magie e abilità come se non avessero anti-malocchio. Le abilità egida di quelle creature non si innescano.
674600
Japanese逃げ場なしエンチャント瞬速
逃げ場なしが戦場に出たとき、対戦相手がコントロールしているクリーチャー1体を対象とする。ターン終了時まで、それは-3/-3の修整を受ける。
対戦相手がコントロールしている各クリーチャーはそれぞれ、呪禁を持たないかのように呪文や能力の対象にできる。それらのクリーチャーの護法能力は誘発しない。
674871
SpanishNo hay donde huirEncantamientoDestello.
Cuando No hay donde huir entre, la criatura objetivo que controla un oponente obtiene -3/-3 hasta el final del turno.
Las criaturas que controlan tus oponentes pueden ser objetivo de hechizos y habilidades como si no tuvieran la habilidad de antimaleficio. Las habilidades de rebatir de esas criaturas no se disparan.
674058

Rulings

datetext
2024-09-20If a spell or ability targeting a creature an opponent controls with a ward ability is on the stack, causing Nowhere to Run to leave the battlefield won't cause that ward ability to trigger.
2024-09-20If a spell or ability you control targets a creature an opponent controls with hexproof and Nowhere to Run leaves the battlefield while that spell or ability is on the stack, that creature becomes an illegal target for that spell or ability. This includes Nowhere to Run's own triggered ability.
2024-09-20Ward abilities of creatures your opponents control won't trigger as long as Nowhere to Run is on the battlefield. It doesn't matter whether or not they have hexproof.

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