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Heart of a Duelist MB2

Card

id51654
artistDrew Moss
artistIds0625e6f3-de0b-4e91-95d5-1e6744d33a08
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{U}
manaValue2
nameHeart of a Duelist
number530
originalPrintings
originalReleaseDate
originalTextYou may draw cards from anywhere in your library. (You don't get to look at them or reorder them while doing so.)
When Heart of a Duelist enters the battlefield, draw a card.
otherFaceIds
power
printingsMB2
promoTypesplaytest
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeMB2
side
signature
sourceProducts{'nonfoil': ['1db93605-0a4e-5e5b-80a2-18a6e177f51d']}
subsets
subtypes
supertypes
textYou may draw cards from anywhere in your library. (You don't get to look at them or reorder them while doing so.)
When Heart of a Duelist enters the battlefield, draw a card.
toughness
typeEnchantment
typesEnchantment
uuid20738fde-7ad1-53c7-88af-845c7227e80d
variations
watermark
setNameMystery Booster 2

Identifiers

id51654
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId301204
cardsphereFoilId
cardsphereId129236
deckboxId95348
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id915eb9bf-6023-5e76-bb4c-b2456eb9a9b5
mtgoFoilId
mtgoId
multiverseId677586
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIde5517a3a-8914-4649-96ed-5db28fcdc59d
scryfallIllustrationId8d71227b-62cf-485b-9221-cc95b83948f7
scryfallOracleIdb7608bd3-8e59-494b-a737-ee25a9b39db7
tcgplayerEtchedProductId
tcgplayerProductId563985
uuid20738fde-7ad1-53c7-88af-845c7227e80d

Legalities

id51654
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid20738fde-7ad1-53c7-88af-845c7227e80d
vintage

Purchase URLs

id51654
cardKingdomhttps://mtgjson.com/links/8d1b14437bf0b2a5
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/e65bb65e9fb6fa70
tcgplayerEtched
uuid20738fde-7ad1-53c7-88af-845c7227e80d

Foreign Data (per language)

No foreign data.

Rulings

datetext
2024-11-08For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.
2024-11-08If an effect instructs you to draw multiple cards, you draw those cards one at a time. Maybe after you draw that first card, a different part of your library seems like it has better vibes. Who knows?
2024-11-08Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).
2024-11-08Playtest cards use a modified version of game symbols, such as {T} and {W}. These modified symbols should be treated as the standard symbols during play.

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