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Wildfire Awakener MOC

Other printings of "Wildfire Awakener": MOC #44 MOC #131

Card

id57270
artistAndrew Mar
artistIdsadad79bf-cd52-456a-b170-740ed8bff0fc
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityR, W
colorIndicator
colorsR, W
defense
duelDeck
edhrecRank5483
edhrecSaltiness0.12
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffectsextendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsConvoke
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{X}{1}{R}{W}
manaValue3
nameWildfire Awakener
number131
originalPrintings
originalReleaseDate
originalTextConvoke
When Wildfire Awakener enters the battlefield, create X 1/1 red Elemental creature tokens with "Whenever this creature becomes tapped, it deals 1 damage to target player."
otherFaceIds
power3
printingsMOC
promoTypesboosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeMOC
side
signature
sourceProducts{'nonfoil': ['1fdd8190-8974-5af4-b192-6f1608992d56', '78441b62-b849-5262-a30f-9039ac252373']}
subsets
subtypesHuman, Wizard
supertypes
textConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
When this creature enters, create X 1/1 red Elemental creature tokens with "Whenever this token becomes tapped, it deals 1 damage to target player."
toughness2
typeCreature — Human Wizard
typesCreature
uuid79c8fa5d-5eff-5d69-98a2-767a021a7fc0
variationsd842c8b2-5dab-54b7-9df6-70a570ce62bd
watermark
setNameMarch of the Machine Commander

Identifiers

id57270
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId276142
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idb276c808-fc38-546a-9784-02aacb67d905
mtgoFoilId
mtgoId110540
multiverseId614783
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId942bbb43-2280-4a8e-852f-e20759cac312
scryfallIllustrationId186e2ed5-88a5-434f-adaf-9bcedd09e9c0
scryfallOracleIdd22196b5-b111-45ce-ae51-a06ca02533b6
tcgplayerEtchedProductId
tcgplayerProductId492110
uuid79c8fa5d-5eff-5d69-98a2-767a021a7fc0

Legalities

id57270
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid79c8fa5d-5eff-5d69-98a2-767a021a7fc0
vintageLegal

Purchase URLs

id57270
cardKingdomhttps://mtgjson.com/links/5391c25546288b66
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/a8471b057fb26e79
tcgplayerEtched
uuid79c8fa5d-5eff-5d69-98a2-767a021a7fc0

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified野火醒眠师生物 ~人类/法术师召集
当野火醒眠师进战场时,派出X个1/1红色元素衍生生物,且具有「每当此生物成为横置时,它对目标牌手造成1点伤害。」
614927
FrenchÉveilleuse de GrégefeuCréature : humain et sorcierConvocation
Quand l'Éveilleuse de Grégefeu arrive sur le champ de bataille, créez X jetons de créature 1/1 rouge Élémental avec « À chaque fois que cette créature devient engagée, elle inflige 1 blessure à un joueur ciblé. »
614855
GermanErweckerin des WildfeuersKreatur — Mensch, ZaubererEinberufen
Wenn die Erweckerin des Wildfeuers ins Spiel kommt, erzeuge X 1/1 rote Elementarwesen-Kreaturenspielsteine mit „Immer wenn diese Kreatur getappt wird, fügt sie einem Spieler deiner Wahl 1 Schadenspunkt zu."
614819
Japanese野火の呼び覚ます者クリーチャー — 人間・ウィザード召集
野火の呼び覚ます者が戦場に出たとき、「このクリーチャーがタップ状態になるたび、プレイヤー1人を対象とする。これはそのプレイヤーに1点のダメージを与える。」を持つ赤の1/1のエレメンタル・クリーチャー・トークンX体を生成する。
614891

Rulings

datetext
2024-01-12Because convoke isn't an alternative cost, it can be used in conjunction with alternative costs.
2024-01-12If a creature you control has a mana ability with {T} in the cost, activating that ability while casting a spell with convoke will result in the creature being tapped before you pay the spell's costs. You won't be able to tap it again for convoke. Similarly, if you sacrifice a creature to activate a mana ability while casting a spell with convoke, that creature won't be on the battlefield when you pay the spell's costs, so you won't be able to tap it for convoke.
2024-01-12Tapping a multicolored creature using convoke will pay for {1} or one mana of your choice of any of that creature's colors.
2024-01-12Tapping an untapped creature that's attacking or blocking to convoke a spell won't cause that creature to stop attacking or blocking.
2024-01-12When calculating a spell's total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Convoke applies after the total cost is calculated. Convoke doesn't change a spell's mana cost or mana value.
2024-01-12You can tap any untapped creature you control to convoke a spell, even one you haven't controlled continuously since the beginning of your most recent turn.

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