← Back Card Profile (by Name)

Access Tunnel LTC

Other printings of "Access Tunnel": MKC #247 STX #262 OTC #270 LTC #294 TDC #337

Card

id46982
artistHristo D. Chukov
artistIdse4631396-f0ce-41df-9d35-a7bd1da9d5a6
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank574
edhrecSaltiness0.13
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText"See you soon! I'll bring you back an army of Tooks in the morning."
—Pippin
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost
manaValue0
nameAccess Tunnel
number294
originalPrintings
originalReleaseDate
originalText{T}: Add {C}.
{3}, {T}: Target creature with power 3 or less can't be blocked this turn.
otherFaceIds
power
printingsLTC, MKC, OTC, STX, TDC
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeLTC
side
signature
sourceProducts{'nonfoil': ['c8ca8844-ca64-5968-81eb-055aeda52d43']}
subsets
subtypes
supertypes
text{T}: Add {C}.
{3}, {T}: Target creature with power 3 or less can't be blocked this turn.
toughness
typeLand
typesLand
uuid957851cc-d252-5ac4-817a-87c5ee4fd7e0
variations
watermark
setNameTales of Middle-earth Commander

Identifiers

id46982
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId278576
cardsphereFoilId
cardsphereId103424
deckboxId79813
mcmId717343
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id945e7209-ebd5-5a4f-a7a2-2a0de0ed10ed
mtgoFoilId
mtgoId112942
multiverseId621404
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId8101166d-03e1-4bc9-b50a-05743c02d653
scryfallIllustrationId33bbef18-2d96-44f6-a378-3a7d4bf0c0ca
scryfallOracleIded9cc560-f30b-4b60-a094-ccf93ed656a7
tcgplayerEtchedProductId
tcgplayerProductId499586
uuid957851cc-d252-5ac4-817a-87c5ee4fd7e0

Legalities

id46982
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid957851cc-d252-5ac4-817a-87c5ee4fd7e0
vintageLegal

Purchase URLs

id46982
cardKingdomhttps://mtgjson.com/links/8dfac3ad26182002
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/b84c22445e8cd97c
tcgplayerEtched
uuid957851cc-d252-5ac4-817a-87c5ee4fd7e0

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchTunnel d'accès« À bientôt ! Je vous ramènerai une armée de Touque au matin. »
—Pippin
Terrain{T} : Ajoutez {C}.
{3}, {T} : Une créature ciblée de force inférieure ou égale à 3 ne peut pas être bloquée ce tour-ci.
621965
GermanZugangstunnel„Auf bald! Ich komme am Morgen mit einer Armee von Tuks zurück."
—Pippin
Land{T}: Erzeuge {C}.
{3}, {T}: Eine Kreatur deiner Wahl mit Stärke 3 oder weniger kann in diesem Zug nicht geblockt werden.
621591
ItalianTunnel d'Accesso"A presto! Vi riporterò un esercito di Tuc domattina."
—Pipino
Terra{T}: Aggiungi {C}.
{3}, {T}: Una creatura bersaglio con forza pari o inferiore a 3 non può essere bloccata in questo turno.
622152
Japanese接続トンネル「すぐに戻って来るからな!朝には、トゥックの一連隊を連れて戻るよ。」
――ピピン
土地{T}:{C}を加える。
{3}, {T}:パワーが3以下のクリーチャー1体を対象とする。このターン、それはブロックされない。
622339
Portuguese (Brazil)Túnel de Acesso"Eu vejo vocês em breve. Trago um exército de Tûks pela manhã."
— Pippin
Terreno{T}: Adicione {C}.
{3}, {T}: A criatura alvo com poder igual ou inferior a 3 não pode ser bloqueada neste turno.
622526
SpanishTúnel de acceso"¡Hasta pronto! Por la mañana volveré con un ejército de Tuk".
—Pippin
Tierra{T}: Agrega {C}.
{3}, {T}: La criatura objetivo con fuerza de 3 o menos no puede ser bloqueada este turno.
621778

Rulings

datetext
2021-04-16If the target creature's power is greater than 3 as Access Tunnel's second ability tries to resolve, the ability doesn't resolve. However, if instead the creature's power is raised above 3 after the ability resolves, it still can't be blocked that turn.
2021-04-16Once a creature with power 3 or less has been blocked, Access Tunnel's second ability won't cause it to become unblocked.

Tip: bookmark this page with your query parameters for quick access.